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Kids Programming 1: Teacher's Book

Kids Programming 1: Teacher's Book - Mindaugas Ramanauskis

Kids Programming 1: Teacher's Book


Kids Programming 1 is the ultimate resource for introducing young learners aged 4 and up to the basics of coding through Scratch Jr. Designed for both students and educators, this book provides a structured and engaging approach to learning programming through fun, interactive lessons.

The student textbook features 10 carefully designed lessons, each spanning four pages: two dedicated to hands-on programming and two for engaging activities that reinforce key concepts.
Lessons are built around exciting themes such as stories, sports, and recreational games, helping children develop problem-solving skills, creativity, and a strong foundation in coding.

The accompanying Teacher's Book provides step-by-step guidance, lesson plans, and strategies to support educators in delivering effective coding lessons. With clear explanations, visual aids, and additional resources including songs,
chants, videos, and flashcards. It is ideal for both experienced instructors and
those new to teaching programming.

  • Structured Lessons: Each lesson includes programming pages to introduce coding concepts like sequencing, loops, and events, plus activity pages for hands-on reinforcement.
  • Themed Games & Activities: Engaging projects based on relatable themes keep kids motivated and excited to learn.
  • Vocabulary Building & Writing Tasks: Dedicated sections help expand language skills alongside coding knowledge.
  • Math-Based Activities: Numbers, Counting, Sequencing, Motor Skills and Design activities that support well-rounded learning.
  • Code Bank: Visual guides with images of Scratch Jr. code blocks make it easy for children to follow along.
  • Multimedia Learning: Songs, chants, videos, and flashcards are included to enhance engagement and reinforce key concepts.

Perfect for educators, homeschool parents, and anyone looking to introduce coding in an engaging,
age-appropriate way, Kids Programming 1 makes learning to code fun and accessible for young learners.

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279.00Lei

279.00Lei

310.00 Lei

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Kids Programming 1 is the ultimate resource for introducing young learners aged 4 and up to the basics of coding through Scratch Jr. Designed for both students and educators, this book provides a structured and engaging approach to learning programming through fun, interactive lessons.

The student textbook features 10 carefully designed lessons, each spanning four pages: two dedicated to hands-on programming and two for engaging activities that reinforce key concepts.
Lessons are built around exciting themes such as stories, sports, and recreational games, helping children develop problem-solving skills, creativity, and a strong foundation in coding.

The accompanying Teacher's Book provides step-by-step guidance, lesson plans, and strategies to support educators in delivering effective coding lessons. With clear explanations, visual aids, and additional resources including songs,
chants, videos, and flashcards. It is ideal for both experienced instructors and
those new to teaching programming.

  • Structured Lessons: Each lesson includes programming pages to introduce coding concepts like sequencing, loops, and events, plus activity pages for hands-on reinforcement.
  • Themed Games & Activities: Engaging projects based on relatable themes keep kids motivated and excited to learn.
  • Vocabulary Building & Writing Tasks: Dedicated sections help expand language skills alongside coding knowledge.
  • Math-Based Activities: Numbers, Counting, Sequencing, Motor Skills and Design activities that support well-rounded learning.
  • Code Bank: Visual guides with images of Scratch Jr. code blocks make it easy for children to follow along.
  • Multimedia Learning: Songs, chants, videos, and flashcards are included to enhance engagement and reinforce key concepts.

Perfect for educators, homeschool parents, and anyone looking to introduce coding in an engaging,
age-appropriate way, Kids Programming 1 makes learning to code fun and accessible for young learners.

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